Sunday, November 11, 2007

First details slip out about Silent Hill 5

There are no two ways about it: I loved Silent Hill 2. In terms of its unsettling plot, disturbing art direction and understated scripting, it was brilliant. That’s why I'm rather excited that the first big news to come out concerning the (presumably PS3-bound) Silent Hill 5 is that it’s going to resemble its predecessor, according to Akira Yamoaka. Speaking to Game Pro magazine as reported by CVG, the Silent Hill composer said that “At the moment I cannot reveal much detail on the story, or our progress, but I can tell you that this game will resemble Silent Hill 2 in the terms of the way the player is directed and the characters' behaviour.” Does that mean they're going to ditch the cult backstory and go for a more psychological experience?
The question of format is still up in the air. In my opinion, given the rest of the series I’d be genuinely shocked if it didn’t come out for the PS3. The big question is whether it’s going to be mutliplatform or not. "We are thinking of putting the next game on the next generation consoles like PlayStation 3 and Xbox 360, but we have had a good past experience with PlayStation [where the series was born] and we hope to continue that trend, but there are no definite plans as of yet" Yamoaka said. If the Sony could bag Silent Hill 5 as an exclusive, it would definitely sell a few consoles.

I’ll happily admit that the Silent Hill games were flawed in terms of their gameplay. The game used a similar control system as the Resident Evil (before part 4, that is) which made steering your character akin to steering an underpowered tank. Quite often the object hunts were a little dull. But yhe plots were fantastic, and part two had the best, ditching the rather clichéd cult backstory and featuring a more intense, disturbing Twin Peaks-style psychological thriller. If the series gets a complete overhaul and works, it could be the game that sells the PS3.

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